An upcoming project optimizing the workflow for both education and business enviroments.
>A room identical to my real life room designed in blender to then be build for real, the goal was to create a perfect combination between a working enviroment, and a cozy place to hangout in.
<A convolution neural network is trained to estimate the depth of a clear river using just one image, to lay a foundation for future expansions, that for instance focus on the safety of people during floodings.
>A convolutional neural network trained on the MNIST handwritten numbers dataset to identify the learning pace of the neural network, which was used for the estimation of river depth.
<A game designed and created in just a weekend around the theme "Joined together", The core idea of Elemental Switch is that the player can switch element and is therefore forced into controlling two sides of the character to complete the puzzle.
>Three arduinos communicating togheter by receiving and sending small packages through the I2C protocol, the main arduino had two buttons and the other two listend to the main arduino for updates and then lit a led output corresponding to the input.
<A game designed and created in just a weekend around the theme "Out of control", The core idea of Forceswitch is that gravity can switch in any four directions: up, down, left and right.
>A boardgame designed around RFID cards being detected by the arduino to enhance the gameplay and even lay a foundation for half-digital, half-physical card games.
<A game designed around movement and speedrunning. It implements a movement system with all default 3d-game controls with additional options such as wallrunning, sliding and walljumping.
>The first project done by me in unity based on a 2d-platformer, the idea was much like new super mario bros wii. This project paved my way into programming at a basic level.
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